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NACE Rev. 2.1 EU
58.21

Publishing of video games

Parent Code 58.2
Implementation Date 2025-01-01

This class includes: - publishing of video games for all platforms and all devices - provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers

This class also includes: - intermediation service activities for video game software publishing

This class excludes: - reproduction of video game software, see 18.20 - retail sale of non-customised video game software on physical media, see 47.40 - operation of video game streaming sites for viewing only, see 60.20 - operation of online gaming / video game sites, not associated with publishing, see 60.39 - development of video game software, on behalf of others, see 62.10 - application hosting, see 63.10 - operation of gambling sites, see 92.00

Conversion Results

ALGORITHMIC_INFERENCE
Standard Metadata
Standard Name NACE Rev. 2.1
Full Name Statistical Classification of Economic Activities in the European Community, Rev. 2.1
Country / Region EU
Issuing Agency Eurostat
Parent Code 58.2
Release Date 2023-01
Implementation Date 2025-01-01
Standard Conversion
Select a target standard, AI will automatically analyze and map the corresponding industry code
🇪🇺
NACE Rev. 2
Statistical Classification of Economic Activities in the European Community, Rev. 2
International Standard
🇺🇳
ISIC Rev.4
International Standard Industrial Classification of All Economic Activities, Revision 4
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ISIC Rev.5
International Standard Industrial Classification of All Economic Activities, Revision 5
Regional Standards
🇪🇺
NACE Rev. 2
Statistical Classification of Economic Activities in the European Community, Rev. 2
National Standards
🇨🇳
GB/T 4754—2017
Industrial Classification for National Economic Activities (GB/T 4754-2017)
🇺🇸
NAICS 2022
North American Industry Classification System, 2022