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ISIC Rev.5 UN
5821

Publishing of video games

Parent Code 582
Implementation Date 2024

This class includes: - publishing of video games for all platforms and all devices - provision of online games, in-game and in-app purchases, by the publisher, for all users including subscribers - intermediation service activities for video game software publishing

This class excludes: - reproduction of video game software on physical media, see 1820 - retail sale of non-customised video game software on physical media, see 4740 - application hosting, see 6310 - developing of video game software on behalf of others independent of publishing, see 6211 - operation of online gaming/video game sites, independent of publishing , see 6039 - operation of video game streaming sites for viewing only, see 6020 - operation of gambling sites, see 9200

Conversion Results

ALGORITHMIC_INFERENCE
Standard Metadata
Standard Name ISIC Rev.5
Full Name International Standard Industrial Classification of All Economic Activities, Revision 5
Country / Region UN
Issuing Agency United Nations Statistics Division (UNSD)
Parent Code 582
Release Date
Implementation Date 2024
Standard Conversion
Select a target standard, AI will automatically analyze and map the corresponding industry code
🇺🇳
ISIC Rev.4
International Standard Industrial Classification of All Economic Activities, Revision 4
International Standard
🇺🇳
ISIC Rev.4
International Standard Industrial Classification of All Economic Activities, Revision 4
Regional Standards
🇪🇺
NACE Rev. 2
Statistical Classification of Economic Activities in the European Community, Rev. 2
🇪🇺
NACE Rev. 2.1
Statistical Classification of Economic Activities in the European Community, Rev. 2.1
National Standards
🇨🇳
GB/T 4754—2017
Industrial Classification for National Economic Activities (GB/T 4754-2017)
🇺🇸
NAICS 2022
North American Industry Classification System, 2022