This class includes: - designing the structure and content of, the writing, modifying (including updates and patches), testing and maintaining of software and applications, including: • systems software • video game software and applications / gaming applications • video game middleware • business and finance software applications • machine learning applications • artificial intelligence / machine vision applications • cybersecurity applications • distributed ledger applications • databases and web pages - customising of software, i.e. modifying and configuring an existing application so that it is functional within the clients’ information system environment
This class also includes: - development of applications
This class excludes: - publishing of software or gaming on demand services, cloud-based software and gaming applications, see 58.2 - development of software associated with publishing, see 58.2 - translation or adaptation of non-customised software for a particular market on own account, see 58.29 - operation of online gaming / video game sites, see 60.39 - planning and designing computer systems that integrate computer hardware, software and communication technologies, even though providing software might be an integral part, see 62.20 - data processing activities (e.g. by using blockchain / distributed ledger technology (DLT)), see 63.10 - operation of gambling sites, see 92.00 - repair and maintenance of computers and communication equipment, see 95.10